Reapplying the Decal: Answers coming soon

As I’ve only had one answer (albeit an excellent one) to the previous set of questions, I’m going to leave posting my solutions for a little while longer. Note that I have no expectations of everyone doing all 5 (or even most people doing any) but if you want to understand the topic, a hands [...]

Reapplying the Decal: The practical application of theory

We’re on the home stretch now – anyone who’s survived this far is a brave soul indeed and those who make it through today shall be hailed as kings among men (by me anyway). If you’re just joining us, please read the previous articles before you start. Finally, before we begin, make sure you’ve got [...]

Reapplying the Decal: Know your materials

Now we know how the program exists on your computer, we’ll learn a little bit about how your CPU actually runs the instructions once they’re loaded. As usual, please make sure you’re up to date on the previous articles; It will be very hard to understand if you don’t. Also, if there’s something that’s not [...]

Reapplying the Decal: Learning to use the cutting tools

Welcome back! Last time, we defined what a “memloc” was and why we might want one, so anyone new to this series, please read up on the previous articles from this list. Also, for the rest of these articles, you’ll need a so-called “hex editor” – basically a glorified text editor that can edit anything, [...]

Reapplying the Decal Annex: Answering the comments

My apologies for not getting part 5 of “Reapplying the Decal” up today, but I do have a (pathetic) excuse. I was in London for the majority of the my time, and in what I had left for writing, I decided that one more part wouldn’t cut it for the “memlocs” section. Expect to see [...]