Six to Eight development: What you might think is simple…

This is part two of my series on writing Six to Eight, an iOS Stack Exchange client. If you haven’t read part one, I urge you to head to it now. In this part, I’ll discuss creating the first part of the “Core functionality” that users of Six to Eight will see. We’ll look at [...]

The development of Six to Eight

For the last couple of months, my spare time “relaxation” programming has been the development of an iPhone app for the Stack Exchange platform. For those not in the know, Stack Exchange is an expert community presented as a Q & A site. Users gather reputation for asking and answering questions. Examples you might know [...]

Apple (hates) Developers?

As anyone who trawls the technology sites knows by now, Apple have as of OS 4.0 banned the use of anything other than C/++ or Objective C/++ for iPhone or iPad development. Effectively, this bans Adobe’s Flash to iPhone targeting technology, MonoTouch and several other techniques. I can think of only two (tenuously) justifiable reasons [...]

A few notes on Windows Phone 7 Development comparisons

I’ve exchanged a few e-mails with Shawn Burke, who’s writing the “iPhone SDK vs. Windows Phone 7 Series SDK Challenge” series on his blog (which I highly recommend you read). Those reading my previous posts will know I’ve taken him to task for a few of his comments concerning the “number of lines” comparison between [...]

A response to Part 2 of the “iPhone vs Windows Phone 7 Challenge”

Readers of my previous post will recall that I’ve been following along with Shawn Burke’s posts as he explores porting Apple’s iPhone Development Tutorials to the Windows Phone 7 development environment. We previously examined his look at the “Hello World” example, showing that despite the claims, it’s just as easy on iPhone as WP7. Here, [...]