<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments for Archgrove</title>
	<atom:link href="http://www.archgrove.co.uk/comments/feed" rel="self" type="application/rss+xml" />
	<link>http://www.archgrove.co.uk</link>
	<description>Implicit Definition</description>
	<lastBuildDate>Thu, 01 Apr 2010 13:52:30 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
	<item>
		<title>Comment on Responding to the &#8220;iPhone SDK vs Windows Phone 7 Series SDK Challenge&#8221; by Archgrove (The weblog of Adam Wright) - &#187; A few notes on Windows Phone 7 Development comparisons</title>
		<link>http://www.archgrove.co.uk/weblog/2010/03/25/104/comment-page-1#comment-63057</link>
		<dc:creator>Archgrove (The weblog of Adam Wright) - &#187; A few notes on Windows Phone 7 Development comparisons</dc:creator>
		<pubDate>Thu, 01 Apr 2010 13:52:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.archgrove.co.uk/weblog/2010/03/25/104#comment-63057</guid>
		<description>[...] 7 Series SDK Challengeâ€ series on his blog (which I highly recommend you read). Those reading my previous posts will know Iâ€™ve taken him to task for a few of his comments concerning the â€œnumber of [...]</description>
		<content:encoded><![CDATA[<p>[...] 7 Series SDK Challengeâ€ series on his blog (which I highly recommend you read). Those reading my previous posts will know Iâ€™ve taken him to task for a few of his comments concerning the â€œnumber of [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Responding to the &#8220;iPhone SDK vs Windows Phone 7 Series SDK Challenge&#8221; by Archgrove (The weblog of Adam Wright) - &#187; A response to Part 2 iPhone vs Windows Phone 7 Challenge</title>
		<link>http://www.archgrove.co.uk/weblog/2010/03/25/104/comment-page-1#comment-63055</link>
		<dc:creator>Archgrove (The weblog of Adam Wright) - &#187; A response to Part 2 iPhone vs Windows Phone 7 Challenge</dc:creator>
		<pubDate>Wed, 31 Mar 2010 18:21:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.archgrove.co.uk/weblog/2010/03/25/104#comment-63055</guid>
		<description>[...] of my previous post will recall that I&#8217;ve been following along with Shawn Burke&#8217;s posts as he exploring [...]</description>
		<content:encoded><![CDATA[<p>[...] of my previous post will recall that I&#8217;ve been following along with Shawn Burke&#8217;s posts as he exploring [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Responding to the &#8220;iPhone SDK vs Windows Phone 7 Series SDK Challenge&#8221; by Shawn</title>
		<link>http://www.archgrove.co.uk/weblog/2010/03/25/104/comment-page-1#comment-63053</link>
		<dc:creator>Shawn</dc:creator>
		<pubDate>Tue, 30 Mar 2010 00:53:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.archgrove.co.uk/weblog/2010/03/25/104#comment-63053</guid>
		<description>Adam -

Excellent post, thank you for pointing this out, esp with the video.  Let me go back and fiddle with those features in IB (I don&#039;t have my Mac handy) and I&#039;ll update the post.

I&#039;d be interested in your take on the Part 2.  Hello World isn&#039;t a very compelling example on any platform.  Specifically many people are suggeesting that one can do animations via IB and I&#039;m unable to find any examples or demonstration of this.

But you mention that things get painful if you don&#039;t structure it in the way prescribed by the tutorials.  This is a difficult phenomenon that many frameworks suffer from, and most developers (e.g. me) are going to follow the tutorials.  If there are &quot;better&quot; ways that don&#039;t scale, or work counter to the system, that&#039;s going to be difficult to manage, right?

Thanks again, great post.

SB</description>
		<content:encoded><![CDATA[<p>Adam -</p>
<p>Excellent post, thank you for pointing this out, esp with the video.  Let me go back and fiddle with those features in IB (I don&#8217;t have my Mac handy) and I&#8217;ll update the post.</p>
<p>I&#8217;d be interested in your take on the Part 2.  Hello World isn&#8217;t a very compelling example on any platform.  Specifically many people are suggeesting that one can do animations via IB and I&#8217;m unable to find any examples or demonstration of this.</p>
<p>But you mention that things get painful if you don&#8217;t structure it in the way prescribed by the tutorials.  This is a difficult phenomenon that many frameworks suffer from, and most developers (e.g. me) are going to follow the tutorials.  If there are &#8220;better&#8221; ways that don&#8217;t scale, or work counter to the system, that&#8217;s going to be difficult to manage, right?</p>
<p>Thanks again, great post.</p>
<p>SB</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Reapplying the Decal by Sidifort</title>
		<link>http://www.archgrove.co.uk/weblog/2005/08/08/reapplying-the-decal/comment-page-1#comment-51420</link>
		<dc:creator>Sidifort</dc:creator>
		<pubDate>Tue, 08 Apr 2008 14:24:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.archgrove.co.uk/weblog/2005/08/08/reapplying-the-decal#comment-51420</guid>
		<description>Thanks for all your work on Decal and the time you have given us in its creation and development. Some are grateful for your efforts and some are not it seems. The majority of us playing use decal and do appreciate what you have done though.

I stumbled in to this site through the Rangers on WE as they have this linked and i was glad and happy to see this. I got back to the very early days of AC in 2000 right after it started and remember how tedious it was with all the mouse clicks and movements you had to make and decal sure helped my wrists with this.

Thank you!

David</description>
		<content:encoded><![CDATA[<p>Thanks for all your work on Decal and the time you have given us in its creation and development. Some are grateful for your efforts and some are not it seems. The majority of us playing use decal and do appreciate what you have done though.</p>
<p>I stumbled in to this site through the Rangers on WE as they have this linked and i was glad and happy to see this. I got back to the very early days of AC in 2000 right after it started and remember how tedious it was with all the mouse clicks and movements you had to make and decal sure helped my wrists with this.</p>
<p>Thank you!</p>
<p>David</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Ode to the Trials of an Programmers Outmoded Toolkit by Paul M. Parks</title>
		<link>http://www.archgrove.co.uk/weblog/2006/01/05/ode-to-the-trials-of-an-programmers-outmoded-toolkit/comment-page-1#comment-42938</link>
		<dc:creator>Paul M. Parks</dc:creator>
		<pubDate>Thu, 24 Jan 2008 18:52:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.archgrove.co.uk/?p=62#comment-42938</guid>
		<description>Bravo! That&#039;s better rhyme and meter than I&#039;ve seen in many a day.

PMP</description>
		<content:encoded><![CDATA[<p>Bravo! That&#8217;s better rhyme and meter than I&#8217;ve seen in many a day.</p>
<p>PMP</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on A route to the past: Magellan 2 (Part II) by Alexander b.</title>
		<link>http://www.archgrove.co.uk/weblog/2007/04/11/a-route-to-the-past-magellan-2-part-ii/comment-page-1#comment-16134</link>
		<dc:creator>Alexander b.</dc:creator>
		<pubDate>Sat, 28 Apr 2007 15:32:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.archgrove.co.uk/?p=74#comment-16134</guid>
		<description>Looks real nice. 

I was wondering, have you had a chance to look at the cell/portal structure for Lord of The Rings online, or
any chance of your cell.dat deciphering code being made available so others can learn from what you&#039;ve done?

Trying to get a map working for LOTRO, but having some problems with the .dat files :\ 

Alternatively some pointers and i&#039;ll see what I can figure out.</description>
		<content:encoded><![CDATA[<p>Looks real nice. </p>
<p>I was wondering, have you had a chance to look at the cell/portal structure for Lord of The Rings online, or<br />
any chance of your cell.dat deciphering code being made available so others can learn from what you&#8217;ve done?</p>
<p>Trying to get a map working for LOTRO, but having some problems with the .dat files :\ </p>
<p>Alternatively some pointers and i&#8217;ll see what I can figure out.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on A route to the past: Magellan 2 by GA</title>
		<link>http://www.archgrove.co.uk/weblog/2007/03/27/a-route-to-the-past-magellan-2/comment-page-1#comment-14581</link>
		<dc:creator>GA</dc:creator>
		<pubDate>Sun, 01 Apr 2007 15:56:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.archgrove.co.uk/?p=73#comment-14581</guid>
		<description>This might be fun. Perhaps a quick primer into the new decal? It has been quite some time since I last dealt with decal (pre-TOD).</description>
		<content:encoded><![CDATA[<p>This might be fun. Perhaps a quick primer into the new decal? It has been quite some time since I last dealt with decal (pre-TOD).</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on A route to the past: Magellan 2 by Ellen</title>
		<link>http://www.archgrove.co.uk/weblog/2007/03/27/a-route-to-the-past-magellan-2/comment-page-1#comment-14392</link>
		<dc:creator>Ellen</dc:creator>
		<pubDate>Wed, 28 Mar 2007 16:29:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.archgrove.co.uk/?p=73#comment-14392</guid>
		<description>Send me your PayPal info and I will be more than willing to donate to this plugin revival.
Hurray you have no idea how happy you just made me!
:)</description>
		<content:encoded><![CDATA[<p>Send me your PayPal info and I will be more than willing to donate to this plugin revival.<br />
Hurray you have no idea how happy you just made me!<br />
 <img src='http://www.archgrove.co.uk/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Zen Usage Checker by DominoG</title>
		<link>http://www.archgrove.co.uk/software/zenusagechecker/comment-page-1#comment-9984</link>
		<dc:creator>DominoG</dc:creator>
		<pubDate>Fri, 12 Jan 2007 13:32:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.archgrove.co.uk/software/zenusagechecker/#comment-9984</guid>
		<description>It was really good util, would wait for the next ver.</description>
		<content:encoded><![CDATA[<p>It was really good util, would wait for the next ver.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Ode to the Trials of an Programmers Outmoded Toolkit by Don Lapre is a Superstar</title>
		<link>http://www.archgrove.co.uk/weblog/2006/01/05/ode-to-the-trials-of-an-programmers-outmoded-toolkit/comment-page-1#comment-8507</link>
		<dc:creator>Don Lapre is a Superstar</dc:creator>
		<pubDate>Tue, 12 Dec 2006 17:52:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.archgrove.co.uk/?p=62#comment-8507</guid>
		<description>As hundred words go one can do worse than that. Besides there isn&#039;t any fixed rules for odes don&#039;t worry about that. Whether they are justified is another thing. I am not an expert on that.
Don Lapre is a Superstar
webmaster@j-ams.org
www.j-ams.org</description>
		<content:encoded><![CDATA[<p>As hundred words go one can do worse than that. Besides there isn&#8217;t any fixed rules for odes don&#8217;t worry about that. Whether they are justified is another thing. I am not an expert on that.<br />
Don Lapre is a Superstar<br />
<a href="mailto:webmaster@j-ams.org">webmaster@j-ams.org</a><br />
<a href="http://www.j-ams.org" rel="nofollow">http://www.j-ams.org</a></p>
]]></content:encoded>
	</item>
</channel>
</rss>
